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AW||Thrice Cropped, Twice Pasted, With Chilli Mac, ||WA
<<I Get Wasteeeeeeeeeeeeeeeeeeeeeeeeeeee>>
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,oW8\\m|    the chillie mac must sate the cranial wurms,    |m//8Wcp

!!VISITING SPIRITS HARK!!
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You may use what you find here, ideas should not be wasted, but if we are to compete, let our conflict be legendary and fruitfal.
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painting is about applying layers

crude but proper form
words are powerful; cliche

weaponized?


nuclear throne is rad, i should make something about that


make a wrestling spell so that wrestlers can practice in a safe, mental experience. use it to infiltrate aew and depose tony khan.


turn draft kings into a wurm.


keep an eye on these do-gooders


winter is a dungeon, use card dungeon generator to make dungeon. winter is tricky and rewards the clever, greater gifts intensify his hunger. region encounters, dungeon treasure tables, cold is weight or damage, player choice. use longwinter for reference.


a cool idea from over the garden wall skeletons dressed in crops to look human 


greg just sang an ad jingle


the gorilla design can't be an accident


a spiraling mind shelf breathing digital air


brevity and care, place each thought just so


dangling below an infinite void eroded by eternity, life is a golden smear and my vision fails me


some words cling to one another, but their meaning escapes me


ultra kills and angel buds, anime world, incinerated and revive every second in a hell dimension random assortment of enemies and loot. starts in a wizards tower

ultrakill: your level: use to kill something or to avoid being killed: otherwise, insta death on a 6. use environment to gain advantage, resist to give disadvantage


gods as masks of the mortal mind


i learned something today, when going over fill lines, start with outline color, then sculpt image with fill colors, roghness roughness can be smoothed with care and attention. work from background to foreground, prioritize elements carfully carefully.

but also, follow your heart to find new paths.


wrestling moves as spells and vice versa


stocking npcs like a dungeon


pro wrestling is magic


wrestling spellbook, 1-6


learning that hechicero means sorceree is incredible.


they are steps across a pond, not rungs in a ladder


<|"you cant see me"|> is such a beautiful magic trick. the barrier seems to be holding.


overlord (2018) as an adventure


they trained those guys to jump out of an air plane to fight. thats wild.


tolometh by clark ashton smith was good, a poem in the voice of a demon.


the devil wears prada, miranda makes soldiers


holy shit, theres an exploding axe in hades 2


hades 2 is bigger


poetry is describing the world using words that that dont match it, but do echo it. emotion exisists as an axis here, painting in second meters.


doom is quite handsome, ive always expected so, but always a trick in my experience.


hades 2 pairs well with silksong, it is kind about failure. i hope.


i have an ideas of using triangles to make a social spacial map. i will approach it as a mountain to climb.


electricity rhymes with water


use low opacity colors to wash images, low opacity white makes things shine, black creates shade.

if scream is a curse they can do it all over time like predator. now to finish scream 6


ghostface is a curse of privalidge


sydney and dewey's relationship is nice.


make the truths of fiction echo your own, and there you will find connection


to be good, one must try to be good




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__||!!WRESTLE PLANET!!||__

Create a Wrestler: Changes can be made in the order they are presented Base Stats: 20 Stamina, 2 Grit, 3 Speed, d8 Recovery, Standard Die Chain: [d4, d6, d8, d10, d12], Momentum 0. Shift Dice: Decrease a die to increase a die. M8n d4, Max d12. Split Dice: Exchange a die for two smaller dice. D8 to 2d4, d12 to d8 and d4 etc. Die maxes should sum to split die. Increase Speed: Decrease two dice to increase speed by 1. Stamina: The wrestler's ability to stand and fight. Stamina is spent to attack and kick out of pins. Damage dealt to a wrestler is applied to their stamina. Stamina replenishes quickly during a match. Stamina ranges from.-10 to 10. At 0 Stamina or less a wrestler is prone. Grit: The wrestler's will to keep fighting. Grit can be used for a variety of effects and does not recover during a match. Speed: The wrestler's ability to move, climb and dive. A wrestler can walk their speed for free and run up to twice their speed by paying stamina. Recovery Die: The w...