Skip to main content

T-rex on the Church


PAINT ONCE, CROP TWICE, SAVE A PICTURE THAT IS NIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIICE
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!
!!!!!!!!
_
!
o

 A T-rex Dragon has been impaled on the steeple of the town's church, it was thrown.

Roll 2d4


What threw it:

  1. An even bigger T-rex, drtgon they are brothers feuding

  2. An octopus with a pirate ship shell full of sea water

  3. The Handlingers (check out perdido street station, if you haven't, it rules), a swarm of animated hands that can Voltron forever growing when agitated, new hands crawl up from the cracks of the world through the web of the world, the princess inside forever falling, the count and his wretched familiar.

  4. A skeleton wizard in a purple robe, it cackles dryly, tired, descending in a torrent of purple lightning. It warps reality where it walks, but is only half interested in its endeavors.


What did the T-rex drtton **<<get down, you vicious btttt>>**have?

  1. The heart of a local spirit. It pities them, or is lying, the other is jealous

  2. An ancient, and valuable secret, in a laboratory nearby. It would fundamentally change the world if it got out (Roll 1d4: evens: bad, odds good: Consult the table here (motivation!!)

  3. A wizard's brain, preserved in a strange gelatin, that burns everything but glass. Held in a beautiful box of silver infused glass, etched with spells (14th level wizard) (20 slots, 7500gp)

  4. A second, smaller version of what threw it. coming from the east. desperate to save their true love

Comments

Popular posts from this blog

skiiiiiiiiiiiiiiiiillllllllllllllssssssssssssss

i am going through the old school primer for a  book club at the cauldron ,  it talks about using skills it has me thinking about skills. i thought he had a beard i think skills are, primarily, for the player, they are the handholds on a rockwall, something to give you grip when coming up with solutions. they are player tables, it can just be a list: heres one for  one d six too many and they become a wall, a little dab will do ya, different flavors of action and styles of motion this adds tactility, it becomes something the player did when they ask the gm if their climb skill helps them. its another way to interact with the world, which can do wonders for creativity. equipment is setting is advice i heard a long time ago and have gotten so much use out of i love building equipment tables, they do so much work as far as vibes. and very specific equipment is no different than a skill, you just gotta carry it. skills are players mind equipment, they are gummy and recyclabl...

i started my dungeon for the dungeon jam

starting over, but not from scratch heres what i have so far, see what you can make of it,  find the png here https://drive.google.com/file/d/1lkEckeoP4gvIQ6YAn8TeX9fwk3MRy1zR/view?usp=sharing the dungeon jam is here https://itch.io/jam/puzzle-dungeon-jam oh no, my layers are poorly organized and i already spotted a problem. . .  and so it goes, forever. . . if you end up making something, and you're feeling generous, i'd like to see it. heres after another expedition *Mv#. . . the key is coming together and the image is clearer, that is enough for tonight i have made great strides today just finished running the dungeon for my group, it still needs work, but it is pruning not growth. ... i completed the dungeon, and i have decided to start again. the dungeon i made was big and weird and not much of a puzzle, more of a weird place to explore. there is a lot i like about it, and there is more i'd like to add, the adventure, i think, is bigger than four page and i'd like ...

!a second ||puzzle dungeon|| pass a!

it is finished player map:  you can find my first dungeon here i went too big like i always do, but it came with the granite blocks i am currently chiseling. never a waste of time. i hope your winter approaches you gently, and never lose sight of spring my new dungeons got ice i will paint my new dungeon, then add what the map dossen't offer, 3 floors in mind, 2 for the jam . . . and the dungeon scabs the histories but time was colder still spreading ice like butter, melt into its memory the songs of the paste are at your fingers, but productivity creates friction the ice is always melting, it heralds grave reality. the sand is worth its weight in platinum. and so it grows, and i have arrived again at a familiar mountain the player map done on 11/18/25 . . . .  probably. . .