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Showing posts from October, 2025

drew

some of this is true i have begun drawing again. i have been drawing for as long as i can remember. it has lived in my hands for a very long time now. it is old, and out of practice, and undeveloped, but it is mine. another voice, hoarse and unsure. i feel how it once felt. something to do with my hands in class, when i could no longer make them laugh. when they said to be quiet and i was young and bursting at the seams. it is hard to be young. i remember the journey of a doodle. familiar shapes become unfamiliar. slowly over time, but quickly too, in ways that are hard to describe. like sliding, but in your brain, and with a pencil. tactility and movement.  the sliding became practiced, and i could call on basic forms. humanity has a knack for seeing faces, and that is wonderful. i approximate them, their curves marked by the aching in my hand, and my tired fingers. those are my marks. i was here, in a small way, and this can travel through time. i got older, and my hands grew sti...

J!!WRESTLE PLANET!!L

Create a Wrestler: Changes can be made in the order they are presented Base Stats: 20 Stamina, 2 Grit, 3 Speed, d8 Recovery, Standard Die Chain: [d4, d6, d8, d10, d12], Momentum 0. Shift Dice: Decrease a die to increase a die. M8n d4, Max d12. Split Dice: Exchange a die for two smaller dice. D8 to 2d4, d12 to d8 and d4 etc. Die maxes should sum to split die. Increase Speed: Decrease two dice to increase speed by 1. Stamina: The wrestler's ability to stand and fight. Stamina is spent to attack and kick out of pins. Damage dealt to a wrestler is applied to their stamina. Stamina replenishes quickly during a match. Stamina ranges from.-10 to 10. At 0 Stamina or less a wrestler is prone. Grit: The wrestler's will to keep fighting. Grit can be used for a variety of effects and does not recover during a match. Speed: The wrestler's ability to move, climb and dive. A wrestler can walk their speed for free and run up to twice their speed by paying stamina. Recovery Die: The w...

the king of combatants tournament

the king of combatants tournament happens each year on spider mountain at first snowfall, it is to appease the gods, and to rage against the human machine and all of its withering needs. let them seek violence, let them seek glory, let them seek fortune  ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ || let the gods feast . . .                                                    !! note: anyone here for the bodyguard job should enter!! ____                                                                                                           ...

triangle regions and triforce connections

\WWWWWWWWWWWWWWWW/ \!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!/ | !TRIANGL E REG I ONS & T RIFORCE! | |!CONNECTIONS!| |iiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii| |VVVVVVVVVVVVVVV| (note: this post was undoubtably inspired by THIS post by chicago wiz, and)  ( THIS post by scrap world. and also, probably,  demon bone sarcophagus by)  (patrick stuart. all are worth your time.) .   .   . i have been thinking about the utility of regions in games. they act as buckets for themes and challenges and vibes and can be a powerful tool for organization and presentation.  there is a game i have been running for nearly a year now and regions have become one of my primary tools there. they have served as a useful method for compartmentalization so that i do not have to hold the whole world in my head, but the regions i use are focused on place. i use other tools for peoples and things. i have been thinking about the utility of regions in games. about the ...

ideas

     AW||Thrice Cropped, Twice Pasted, With Chilli Mac, ||WA <<I Get Wasteeeeeeeeeeeeeeeeeeeeeeeeeeee>> ========d======== ===d=== ==d== =d== X=d=X |=d| |d=| |=d| 8 T O t                                                                                          MMo                                                                                            OOO/                   ...